Sun, 13 March 2016
When we think about AI, we often think about optimizing some particular task. In most circumstances through computation there is an optimal chess move, or an optimal way to determine pattern in data, or solve a math problem, or route info through servers. Most of us are aware of these uses, but what about creative tasks? Can these also be optimized? If we want to give a computer information and tell it to create powerpoint slides, is there an optimal way to create such slides? Dr. Philippe Pasquier’s computational research is focused on artificial creativity. In this episode, we talk about how to define a very new field, train machines in this area, and also discuss trends and developments that might permit such technology to thrive in the next 10 years.