Artificial Intelligence in Industry with Dan Faggella (virtual reality)
Lucid VR’s CTO Talks Machine Learning for Virtual Reality

Artificial intelligence (AI) and virtual reality (VR) are often seen as different trends, but there is a lot of overlap in these areas, where you might not expect. Lucid VR's CTO Adam Rowell speaks today about how AI plays a role in making VR work, augmenting the accuracy of images and making a more immersive and convincing experience for users. Rowell also touches on non-gaming VR apps that he and his company are excited about launching in the future.

Direct download: Adam_Rowell_Mixed.mp3
Category:Virtual Reality -- posted at: 5:00pm PDT

Real Applications of Virtual Humans - Dr. Regis Kopper

Regis Kopper runs the Duke Immersive Virtual Environment, or “DiVE.” His research focuses on the interactions of virtual and real humans. In this interview, he discusses his predictions for the non-gaming applications of virtual reality - and the surprising evidence that virtual reality humans might “relate” to us in much the way that real humans do. What happens when we can’t tell the difference?

For More Information, Visit the HUB of Startups / Business in Emerging Technology. From Robotic Limbs to Getting Angel Investment, from Biotech to Intellectual Property:

http://www.TechEmergence.com

Interested in the Future of Humanity and the Ramifications of Emerging Tech? Sentient Potential Covers the Ethical Considerations and Future Projections at the Crossroads of Technology and Consciousness:

 

Direct download: RegisKopper.m4a
Category:Virtual Reality -- posted at: 12:00pm PDT

How to Create a Unique Virtual Reality Experience - with Matt Gase of Tool
Tool creates cool digital experiences for big companies all over the world (including UX work for online giants like Google and Facebook), and when they created a virtual reality experience of South Park - they couldn't have imagined how fast it would catch on. 
 
After tremendous coverage on sites like TechCrunch and WIRED (and many lessons learned), Matt speaks to us about how to create a unique virtual reality experience that people will enjoy as not just novel, but fun and worth revisiting again and again.

For More Information, Visit the HUB of Startups / Business in Emerging Technology. From Robotic Limbs to Getting Angel Investment, from Biotech to Intellectual Property:

http://www.TechEmergence.com

Interested in the Future of Humanity and the Ramifications of Emerging Tech? Sentient Potential Covers the Ethical Considerations and Future Projections at the Crossroads of Technology and Consciousness:

http://www.SentientPotential.com

Direct download: Gase_Use.mp3
Category:Virtual Reality -- posted at: 12:00pm PDT

Walk, Run, Jump in Virtual Reality - with Virtuix’s Colton Jacobs

Ever wanted to run, jump, crawl, or otherwise really MOVE in virtual reality? Virtuix has created a harnesses 3-D treadmill to help people do just that, the Omni.

As product manager at Virtuix, Colton shares his perspective on the future of more “immersive” and physical VR experiences, as well as the applications of said technology well outside the world of gaming. Tune in:

For More Information, Visit the HUB of Startups / Business in Emerging Technology. From Robotic Limbs to Getting Angel Investment, from Biotech to Intellectual Property:

http://www.TechEmergence.com

Interested in the Future of Humanity and the Ramifications of Emerging Tech? Sentient Potential Covers the Ethical Considerations and Future Projections at the Crossroads of Technology and Consciousness:

http://www.SentientPotential.com

Direct download: Colton_Jacobs_Use.mp3
Category:Virtual Reality -- posted at: 12:00pm PDT

What is an “Immersive” Virtual Reality Experience? - with Birdly’s Max Rheiner

Max is project head at Birdly, one of virtual reality’s most curious projects. Birdly is a full-body kind of “table” that one lays upon while wearing an Oculus VR headset - and through a combination of arm control (to replicate wings) and fan (to replicate the speed of air in one’s face) - reproduces the experience of flying like a giant hawk.

In this episode, I ask Max about the components of a truly “immersive” VR experience, and about his predictions about the coming decade in VR technology.

For More Information, Visit the HUB of Startups / Business in Emerging Technology. From Robotic Limbs to Getting Angel Investment, from Biotech to Intellectual Property:

http://www.TechEmergence.com

Interested in the Future of Humanity and the Ramifications of Emerging Tech? Sentient Potential Covers the Ethical Considerations and Future Projections at the Crossroads of Technology and Consciousness:

http://www.SentientPotential.com

Direct download: Max_Rheiner_Use.mp3
Category:Virtual Reality -- posted at: 12:00pm PDT

Anton Þórólfsson is working on letting you work from "home"... or from the Amazon jungle, or from the moon. Well... not the actual moon, or your real "home," but a virtual one. His company, MURE VR (he sits today as co-founder and COO) is working on allowing indiviuals to interact with all of their computer programs in a totally virtual world thanks to the help of the Oculus Rift.

This would allow a user to strap on a headset and headphones, and escape into whatever virtual environment he or she liked, accessing a potentially unlimited number of "screens" (displays) and computer programs all at once. The task, as you might image, isn't easy, and in this interview, Anton talks to us not only about how the entire idea of "work" might change in the coming decades, but about the technological hurdles that companies like his will have to cross to get there.

For More Information, Visit the HUB of Startups / Business in Emerging Technology. From Robotic Limbs to Getting Angel Investment, from Biotech to Intellectual Property:

http://www.TechEmergence.com

Interested in the Future of Humanity and the Ramifications of Emerging Tech? Sentient Potential Covers the Ethical Considerations and Future Projections at the Crossroads of Technology and Consciousness:

 http://www.SentientPotential.com

Direct download: AntonVRRR.mp3
Category:Virtual Reality -- posted at: 6:52pm PDT

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